Mass Effect’s director thinks Legendary Edition will change your mind about that infamous ending

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Shepard sees a Reaper in Mass Effect: Legendary Edition

The vanguard of our destruction — the Reapers have returned in Mass Effect: Legendary Edition.

BioWare

Mass Effect: Legendary Edition brought remastered versions of Commander Shepard’s adventures to PS4, PC on Friday. It’s the first time we’ve had the epic original trilogy and all its downloadable content in one big collection, in 4K Ultra HD at 60 fps. You can also play on via , which will cut down your time spent looking at loading screens.

BioWare’s original trilogy came out in 2007, 2010 and 2012, bringing gamers into a sci-fi universe in which humanity has discovered the secrets of faster-than-light travel and has journeyed across the galaxy, allying itself with alien races along the way. 

You play as customizable hero Shepard and gather an excellent squad of now-iconic characters as they discover the horrifying threat of the Reapers, a machine race intent on purging the galaxy’s sentient life. Your choices determine the fates of your allies, enemies and billions across the galaxy, carrying between games in the trilogy and creating a unique narrative for each player. The series sold millions of copies and each game was critically acclaimed, despite over the third game’s ending.

Given how long ago the trilogy came out, the team behind the Legendary Edition had to put in a gargantuan effort to bring the the pieces up to a standard that would satisfy the gamers of 2021 while remaining true to the classic experience. Their work included improved character models, high-resolution textures, new lighting, depth of field and other visual updates, along with some control tweaks.

We got at the collection back in February, with a trailer that reminded fans how glorious this trilogy was and how much we missed Liara, Garrus and company since we last saw them in 2012.